Author's Opinion

The views in this column are those of the author and do not necessarily reflect the views of iTWire.

Have your say and comment below.

Tuesday, 11 September 2012 16:04

Australian game industry looks for inspiration GCAP 2012

By

Game Connect Asia Pacific (GCAP 2012) brings together video-game and interactive entertainment industry professionals to discuss, plan and be inspired by their cohorts.  This year it is inspiration that will be driving the theme of the conference, hoping to keep the momentum rolling in an industry still maturing in this region.


Whilst it is an exciting industry to be part of, it can have its turmoil.  That is where conferences such as GCAP can help unite video-game development studios with a regional outlook on their approach to success.  They can be competing against each other for store shelf space, or even contractual wins, but at GCAP time the local industry comes together to exchange experiences and trade ideas and techniques.

“The last two GCAP events were built around conversations that were happening in the local industry, specifically the current state of the Australian development landscape and its position in the global marketplace. This year we’ve upped the ante quite a bit and we’ve built an event designed to accelerate the incredible growth we’re seeing in local development,” said Antony Reed, CEO of the Game Developers’ Association of Australia.

“In GCAP 2012 there is a heavy focus on best practices in design and production. The traditional hour-long lecture format has largely been replaced with intensive master classes hosted by exceptionally experienced game developers from within Australia and around the world.”

GCAP 2012 Inspire will consist of a number of tracks, including design and production master classes, technical lectures and in-depth dissections of the two most popular technologies used by developers today, Unity and UDK. The event will also feature detailed discussion of the free-to-play space and explore platform opportunities beyond the current app markets.


GCAP 2012 will be held at the Melbourne Convention Exhibition Centre on Monday, 22 October to Tuesday, 23 October 2012.


The GCAP 2012 website goes live tomorrow, September 12


Subscribe to ITWIRE UPDATE Newsletter here

Active Vs. Passive DWDM Solutions

An active approach to your growing optical transport network & connectivity needs.

Building dark fibre network infrastructure using WDM technology used to be considered a complex challenge that only carriers have the means to implement.

This has led many enterprises to build passive networks, which are inferior in quality and ultimately limit their future growth.

Why are passive solutions considered inferior? And what makes active solutions great?

Read more about these two solutions, and how PacketLight fits into all this.

CLICK HERE!

WEBINAR INVITE 8th & 10th September: 5G Performing At The Edge

Don't miss the only 5G and edge performance-focused event in the industry!

Edge computing will play a critical part within digital transformation initiatives across every industry sector. It promises operational speed and efficiency, improved customer service, and reduced operational costs.

This coupled with the new capabilities 5G brings opens up huge opportunities for both network operators and enterprise organisations.

But these technologies will only reach their full potential with assured delivery and performance – with a trust model in place.

With this in mind, we are pleased to announce a two-part digital event, sponsored by Accedian, on the 8th & 10th of September titled 5G: Performing at the Edge.

REGISTER HERE!

BACK TO HOME PAGE
Mike Bantick

joomla visitor

Having failed to grow up Bantick continues to pursue his childish passions for creative writing, interactive entertainment and showing-off through adulthood. In 1994 Bantick began doing radio at Melbourne’s 102.7 3RRRFM, in 1997 transferring to become a core member of the technology show Byte Into It. In 2003 he wrote briefly for the The Age newspaper’s Green Guide, providing video game reviews. In 2004 Bantick wrote the news section of PC GameZone magazine. Since 2006 Bantick has provided gaming and tech lifestyle stories for iTWire.com, including interviews and opinion in the RadioactivIT section.

Share News tips for the iTWire Journalists? Your tip will be anonymous

WEBINARS ONLINE & DEMAND

GUEST ARTICLES

VENDOR NEWS

Guest Opinion

Guest Interviews

Guest Reviews

Guest Research

Guest Research & Case Studies

Channel News

Comments