Author's Opinion

The views in this column are those of the author and do not necessarily reflect the views of iTWire.

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In the interactive entertainment industry it is quite often the developers of the fun software that get the kudos. Behind the scenes however are a…
RadioactiveIT sat down with Robyn Théberge, Associate Project Manager on the Mass Effect 3 team over at BioWare. The impending release of the final game…
Electronic Arts has let a few nervous hands play through a portion of Mass Effect 3, the culmination of Bioware's unique sci-fi action RPG. A…
Wednesday, 22 February 2012 10:06

PlayStation Vita will it float?

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It was a somewhat unsteady launch event for the PlayStation Vita, the new Sony portable gaming system in Sydney last night, but not for the…
Despite going through a mixed period of highs and lows on the development front, the Australian video-game industry is doing quite well, in fact so…
Kingdoms of Amalur: Reckoning is a new IP from 38 Studios boldly entering the market strewn with fantasy based RPG's. But as Lead Designer Ian…
Wednesday, 07 December 2011 13:30

The Skyrim trap

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There is a significant and dangerous problem with playing the Elder Scrolls V: Skyrim .
Tuesday, 15 November 2011 11:06

Hands On: Need For Speed: The Run

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At a recent Electronic Arts event, iTWire managed to clock up some kilometres with the next Need For Speed title. Need For Speed: The Run…
Keith Guerrette - Lead Visual Effects Artist at Naughty Dog sat down with us to discuss the upcoming Uncharted 3: Drakes Deception, Guerrette explains a…
Lars Gustavsson is the Creative Director at DICE preparing to unleash Battlefield 3 on the world. He kindly took time out to let RadioactiveIT know…

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