Displaying items by tag: Games industry

Robin Bloor – author of a number of books like Cloud Computing for Dummies, Management for Dummies, Words You Don't Know, The Electronic Bazaar – and Chief Analyst and Co-founder of the Bloor Group, has just finished telling an Australian audience this week that Big Data is not much more than an “utterly meaningless” term created by marketers.

Published in Data

Australia’s video and computer games industry is now valued at more than $2 billion in annual sales, according to new figures for both traditional bricks and mortar retail and digital sales released by the Interactive Games & Entertainment Association (IGEA).

Published in Entertainment
Tuesday, 04 February 2014 13:35

Game developer says 24Mbps is not good enough

A Hobart-based game developer says ADSL2+ is too slow, 4G is too expensive, but (like baby bear's porridge) NBN FTTP is just right.

Published in Networking

WEBINARS ONLINE & ON-DEMAND

GUEST ARTICLES

VENDOR NEWS

Guest Opinion

Guest Interviews

Guest Reviews

Guest Research

Guest Research & Case Studies

Channel News

Comments