One of the most revered games of all time was Warren Spector’s Deus Ex. The reason was just how refreshing the approach of a multi-solution game design was among a sea of assault style shooters. That was in 2000; since then many other titles have given players options, and some have been intriguing, such as the original Dishonored, and now we have Dishonored 2.
Seriously, Doom holds a seminal place in video-game history, but can id software, with new-found confidence under the Bethesda Softworks publishing brand get the public to fall in love with Doom again?
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