Tuesday, 29 April 2014 21:57

TownCraft eyes iPhone and makes for Mac

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The hit Australian developed iPad game TownCraft has migrated to iPhone and Mac platforms.  Now you can have the crafting and exploration experience with you at all times.


Recently featured on the App Store it is clear that TownCraft is deserving of some cross platform love.  Whilst still only available to the cult of Apple devices it is a big welcome to TownCraft on the iPhone and Mac.

Aussie developer Flat Earth Games has released the crafting-building-exploration game TownCraft for iPhone and Mac.

TownCraft offers players the chance to satisfy their building urges, crafting a variety of unusual tools and constructing entirely new towns from the ground up.

TownCraft for iPhone and Mac adds a whole new level of polish, content, depth, and replay value highlighted by four new levels, 30 new resources, new building types and structures, 44 new quests and much more, all without any in-app purchases ever.

“We're so glad to finally see TownCraft out on iPhone and Mac today,” said Leigh Harris, Lead Designer. "We put a lot of effort into making the game the best it can be for both new platforms. Our hope is that new players and the community see our dedication and love of TownCraft now and well into the future.”

Originally produced with the aid of grant money from Screen Australia, TownCraft has gone on to craft a significant following and critical success.  Interested?  Below is a bit more info about the game that will be vital for your foray into this experience.  Oh, and it is refreshing in this age of so-called free-to-play games that something such as TownCraft comes along with a commitment to zero in-app purchases, ever.

TownCraft is a simple yet addictive building and crafting game that’s easy to get into, non-violent, and engages one’s desire to discover, create and explore. Set in medieval times, players are alone in the wilderness and must start a new town to become the toast of the kingdoms. Gamers begin by crafting the most basic of tools, tying a sharpened stone to a small piece of wood as a hatchet and, before long, their town will be teeming with travellers from all across the land. They'll buy wares at the local shops, come to check out the sights, have some food, and drink at the tavern players build. Fish, farm, forage, mine, mill, and explore the bizarre and distinctive world of TownCraft.

Stuff you'll do in TownCraft:
* Play a new world every time – no two worlds will ever be the same thanks to procedurally generated maps.
* Test your skills at crafting, with hundreds of different objects to create, shape, and construct.
* Build bridges, jetties, workshops and windmills in the effort to create a fully functioning and self-sufficient town.
* Order around muck-ridden peasants, who will manage one's gold mines, stone quarries, crop fields, lakes, shops and taverns.
* Play in a world with a real-time day and night cycle – workers will wake up, go to work, hit the tavern to meet some passing travellers later at night, and then get some shut-eye again.
* Explore each new world and unearth countless resources, from cotton to canary eggs, gold to grapes, wheat to wax and stone to silver.
* Follow an off-beat story as kingdoms vie for control.


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Mike Bantick

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Having failed to grow up Bantick continues to pursue his childish passions for creative writing, interactive entertainment and showing-off through adulthood. In 1994 Bantick began doing radio at Melbourne’s 102.7 3RRRFM, in 1997 transferring to become a core member of the technology show Byte Into It. In 2003 he wrote briefly for the The Age newspaper’s Green Guide, providing video game reviews. In 2004 Bantick wrote the news section of PC GameZone magazine. Since 2006 Bantick has provided gaming and tech lifestyle stories for iTWire.com, including interviews and opinion in the RadioactivIT section.

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