Thursday, 12 April 2012 15:40

The Massive Attack of Halo 4

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Halo fans rejoice, despite developer Bungie packing their bags and heading for new projects to sink their teeth into, the Master Chief franchise lives on.  The Microsoft owned 343 Industries is already pumping out details on what to expect in Halo 4.

In what is sure to be an onslaught of info from 343 Industries Microsoft has announced the collaboration of Massive Attack producer Neil Davidge into the Halo 4 development cycle.  Here are the details:

Microsoft and 343 Industries today announced that the team has enlisted contemporary music icon, Neil Davidge, of Massive Attack fame to compose the score for Halo 4, the highly anticipated sequel to one of the entertainment industry's biggest franchises.
 
As co-writer and producer for the last three albums from pioneering trip hop group Massive Attack, Davidge is an award-winning composer, record producer, songwriter and musician who has helped create some of the most innovative sounds over the past two decades and made an indelible impression on the music industry. In addition to helping pioneer an entire genre of contemporary music, Davidge has established a career as a film composer, scoring acclaimed documentaries and composing additional music for Hollywood blockbusters like Clash of the Titans.
 
'As a passionate Halo fan, I'm incredibly honored and thrilled to have the opportunity to compose the score for Halo 4,' said Davidge.  'Music has always been at the heart of what makes Halo so captivating and iconic. With Halo 4, we want to build upon the franchise's amazing legacy and create a score that captures the awe and wonder of the Halo universe, and reinforces the deeper and more emotionally impactful journey Master Chief will embark on.'
 
The partnership between Davidge and 343 Industries marks the first time a new composer has taken the reins for the landmark series' score since the launch of the original Halo game more than a decade ago. Working in collaboration with 343 Industries, Davidge and his production team enlisted a 16 person hand-picked male tenor / bass choir plus 10 female Bulgarian vocalists, a full 50 piece orchestra and a whole host of other performers to bring the music of Halo 4 to life through a massive production effort on par with a major Hollywood blockbuster.
 halo4 showcase 1 tif jpgcopy
'Neil has a deep love and appreciation for the Halo universe, and the music he's composed perfectly captures the heroic spirit and emotional power of Master Chief's story,' said Sotaro Tojima, audio director for Halo 4. 'Neil is a remarkably talented composer who has a unique vision for the future of Halo music, and I'm confident his work will spark the passion and excitement of a whole new generation of fans.'
           
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To offer a behind-the-scenes look at the creation of the Halo 4 score, 343 Industries released a new video feature today showing a choir and orchestral recording session at Abbey Road and Angel Studios in London. The video features interviews with Davidge, Tojima and other members of the audio team discussing their vision for the music of Halo 4, and highlights the scope of the score's production as a colossal undertaking that rivals a blockbuster movie.
 
Music fans who are hungry for more insight into the creative process behind the Halo 4 score can visit the Waypoint blog to read a blog post by Tojima about his collaboration with Davidge, listen to and download an exclusive sample track, and see the new behind-the-scenes video and photos of the recording sessions.
 
Launching worldwide exclusively on Xbox 360 this holiday, Halo 4 is the next blockbuster instalment of the iconic franchise that has shaped entertainment history and defined a generation of gamers. Developed by 343 Industries, Halo 4 continues the story of the series' iconic hero, Master Chief, as he returns to confront his destiny and face an ancient evil that threatens the fate of the entire universe. Halo 4 takes the series in a bold new direction by delivering its most epic and explorative campaign yet, alongside an emotionally resonant story and a groundbreaking multiplayer offering unlike anything before it - setting the stage for an epic new sci-fi saga.

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Mike Bantick

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Having failed to grow up Bantick continues to pursue his childish passions for creative writing, interactive entertainment and showing-off through adulthood. In 1994 Bantick began doing radio at Melbourne’s 102.7 3RRRFM, in 1997 transferring to become a core member of the technology show Byte Into It. In 2003 he wrote briefly for the The Age newspaper’s Green Guide, providing video game reviews. In 2004 Bantick wrote the news section of PC GameZone magazine. Since 2006 Bantick has provided gaming and tech lifestyle stories for iTWire.com, including interviews and opinion in the RadioactivIT section.

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