Friday, 03 October 2008 11:39

Gran Turismo 5 Prologue spawns real-life car: GTbyCITROËN

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The GTbyCITROËN has become the first (known) real-life car to be originally born in a video game.  The Gran Turismo 5 Prologue car has been unveiled for real at the Paris Motor Show.

The PlayStation 3 game Gran Turismo 5 Prologue is all about collecting exotic in-game cars.  At the Paris Motor Show however, the digital world became reality.

The GTbyCITROËN is the product of a partnership built up during the creation of Gran Turismo 5 Prologue.  Takumi Yamamoto, from Citroen and Kazunori Yamauchi from Polyphony Digital Inc, the games developer were inspired by each others industries to design a concept car for the game that then flowed further into the real-world.  The game version of the car mirrors the real-world performance of the concept.

Speaking at the Paris Motor Show, Kazanori Yamauchi said:“GTbyCITROËN shows how the worlds of virtual and real-life motoring can join together to create a truly innovative partnership. We were delighted that Citroen approached us and gave us the opportunity to combine our creative strengths to build this very special concept car. To see the car take shape in game and then for real has been a truly unique experience as our work normally stays in the digital world. I just hope I can get behind the wheel of GT by Citroen and drive it on a real race track!”
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MORE PICS of the REAL car on PAGE TWO.


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Mike Bantick

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Having failed to grow up Bantick continues to pursue his childish passions for creative writing, interactive entertainment and showing-off through adulthood. In 1994 Bantick began doing radio at Melbourne’s 102.7 3RRRFM, in 1997 transferring to become a core member of the technology show Byte Into It. In 2003 he wrote briefly for the The Age newspaper’s Green Guide, providing video game reviews. In 2004 Bantick wrote the news section of PC GameZone magazine. Since 2006 Bantick has provided gaming and tech lifestyle stories for iTWire.com, including interviews and opinion in the RadioactivIT section.

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