Friday, 11 December 2015 09:06

20 years of PlayStation


If you have been devoted to the Sony Playstation platform since its inception in Australia, then you have been happily gaming for twenty years.

Last night the Australian arm of Sony and industry friends and fans partied the night away in Sydney to celebrate two decades of PlayStation branded consoles.

The celebration comes at a time where the gaming brand remains one of the most recognisable and – with the current PlayStation 4 in particular – one of the most popular platforms on the market.

Michael Ephraim, Managing Director Sony Computer Entertainment Australia says: “I’ve had the pleasure of being part of the PlayStation journey here in Australia for the last two decades and I am proud of what we have achieved to date. 
I am even more excited about the future. Innovation is in our DNA, and this, combined with a fierce drive to continuously expand the boundaries of play will mean PS4 is the number one console for the entire family.”

Worldwide sales of PlayStation 4 consoles recently topped 30.2 million, which is a strong base that continues to prove the public’s hunger for a dedicated gaming device in home.

And it is true that Sony is not resting on sales laurels, despite being somewhat burnt by the ho-hum take up in 3D technology on the TV side, Sony is forging forward (along with significant other companies and their own products) with Virtual Reality in the home being the buzz tech for 2016.

PlayStation VR has more than 200 developers beavering away to create virtual worlds for owners of PSVR when it hits the marked next year.

Video on demand is exploding in the home as well, and the PlayStation home consoles PS3 and PS4 are part of the options available to home owners to slake their seemingly insatiable appetite for streaming content.

Jim Ryan, President and CEO of Sony Computer Entertainment Europe says: "It is great to have seen the Australian market grow exponentially over the past 20 years. We realise that PlayStation would not be in the position that we are without the support of our loyal fans and community. Celebrating our 20th Anniversary is a significant milestone that we are extremely proud of and we look forward to delivering more great games and innovative products in the next 20 years."
Happy birthday PlayStation !

PlayStation timeline:
Take a look back at the consoles, games and innovations that have brought PlayStation to where we are today – and a glimpse into the future.
Sony PlayStation launches in Japan on 3rd December.
PlayStation launches in Australia, Europe and USA and the rest of the world shortly after. 
Resident Evil, Crash Bandicoot, Tomb Raider and more all debut on PlayStation. By the end of the year 10 million consoles had sold worldwide. 
Parappa the Rapper, Final Fantasy VII, International Super Star Soccer and more arrive on PS One, alongside the Dual Analog controller. 
PS One control is revolutionised again with the DUALSHOCK controller, while Gran Turismo, Spyro the Dragon and Grand Theft Auto help achieve 50 million global console sales. 
More future classics including Silent Hill, Driver and Tony Hawk Pro Skater are released, while at E3 1999, attention turns to the next generation of PlayStation…
PlayStation 2 launches into the new millennium, reaching European players in November 2000 with a launch line up including Tekken Tag Tournament, SSX and TimeSplitters.
Naughty Dog join PlayStation in an exclusive partnership; their first PS2 release – Jak and Daxter – debuted in December 2001.
Ratchet &Clank blast their way onto PS2, while central London is recreated in amazing detail in The Getaway. By the end of the year, over 40 million PS2 systems had been sold worldwide.
Innovations come to PS2: EyeToy makes interactive motion-controlled gaming a reality, while the Network Adaptor puts gamers online for the first time.
PlayStation goes portable as PSP launches in December, while PS2 gets a slim new design – and wannabe singers grab a mic for the first time with SingStar.
Kratos smashed onto PlayStation for the first time in God of War, while Team Ico release Shadow of the Colossus. By September, PS2 had sold 100 million units, making it the most successful games console ever.
PlayStation 3 launches in Japan and USA, boasting HD graphics, 60GB of internal storage and Blu-ray Disc support. Online gaming becomes available to all with the launch of PlayStation Network and PlayStation Store.
PS3 comes to the UK and Europe with a stellar line up including MotorStorm, Resistance: Fall of Man and Nathan Drake’s debut Uncharted adventure.
The DUALSHOCK 3 wireless controller is introduced, bringing enhanced Six Axis motion control to new titles including LittleBigPlanet, MotorStorm: Pacific Rift and Resistance 2.
PS3 gets a slim, 120GB re-design – making space for epic games like inFamous and Uncharted 2: Among Thieves. For handheld gaming fans, PSP Go is released in October.
Players get hands-on with the PlayStation Move motion controller and are introduced to PlayStation Plus for the first time.
MotorStorm Apocalypse, Killzone 3, inFamous 2, Batman Arkham City and Uncharted 3: Drake’s Deception head up another stellar year of game releases.
PlayStation Vita launches in Europe on 22 February, while PS3 games continue to push boundaries with The Last of Us and Grand Theft Auto V.
PlayStation 4 launches on 29 November, giving players the most powerful games console ever – including a redesigned control system in the DUALSHOCK 4 wireless controller.
Less than a year after launch, PS4 becomes the fastest selling console of all time. PlayStation TV launches, and games including Destiny, Watch Dogs and The Last of Us Remastered prove that PS4 is for the players.
To celebrate the franchise, Uncharted: The Nathan Drake Collection is Remastered for PS4 ahead of Uncharted 4: A Thief’s End was released. 

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Now’s the Time for 400G Migration

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Mike Bantick

joomla visitor

Having failed to grow up Bantick continues to pursue his childish passions for creative writing, interactive entertainment and showing-off through adulthood. In 1994 Bantick began doing radio at Melbourne’s 102.7 3RRRFM, in 1997 transferring to become a core member of the technology show Byte Into It. In 2003 he wrote briefly for the The Age newspaper’s Green Guide, providing video game reviews. In 2004 Bantick wrote the news section of PC GameZone magazine. Since 2006 Bantick has provided gaming and tech lifestyle stories for, including interviews and opinion in the RadioactivIT section.

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