Davey Winder
Monday, 04 August 2008 19:11
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There can be no doubting that the period under
investigation did, indeed, herald many important change and
developments. In particular the emergence of states, which in and of
itself involved finding new ways to organise production as well as
consumption.
Yet squaring this off against any kind of
relevancy to computer science in general and global ubiquitous
computing specifically will take a real genius, it seems to me. So over
to Professor Foxhall for the explanation:
"By investigating many crafts, we explore the impact different
technologies had on each other" she says, continuing "the researchers
will apply their understanding of knowledge transfer in antiquity to
propose new computing paradigms based on code and data mobility over
wide area networks."
Aha, all is becoming a little less cloudy. Because these kind of global
ubiquitous computing models provide them means for software components
to use whatever resources are available in other nodes, as well as more
reliable distribution channels enabled by better connectivity, the idea
is to study how ancient craft-production and exchange was connected.
"We aim to find good metaphors for new modalities of interaction and
production in global ubiquitous computing" Professor Foxhall concludes
"By harnessing the past, we aim to find new solutions for future
computational systems that can operate in resource-limited
environments."