Lauded for the technology, but perhaps only realised in potential form only, the Xbox Kinect device has been officially dropped as an included device in a new, cheaper Xbox One retail offer.
Yes lauded for the technology of motion and voice control, the Kinect has also been seen as perhaps a millstone dragging sales of the Xbox One console behind its most obvious competitor, the PlayStation 4.
Today Microsoft has announced a new retail offering in cheaper form for the Xbox One, without the Kinect device included. Here is the Australian announcement:
Today, we announced a new standalone Xbox One SKU that does not include Kinect. The standalone Xbox One is priced at $499 AUD and will be available on June 9 in all current markets where Xbox One is currently sold. The new Xbox One SKU will continue to deliver all the great Xbox One features, including access to multiplayer on Xbox Live and unmatched blockbuster games like "Titanfall," "Call of Duty: Ghosts," "Forza Motorsport 5," "Dead Rising 3," "Ryse: Son of Rome" and upcoming titles such as "Watch Dogs," "Destiny" and "Sunset Overdrive." You can also access popular entertainment apps, such as Twitch, YouTube, and Netflix, as well as watch live TV and use OneGuide. That's in addition to the features that already make the Xbox One great, including the ability to get game invites while you watch TV, switch between games and entertainment apps, enjoy Twitch broadcasts, and upload your favourite gaming moments.
This will mean however, those show-off moments of giving voice commands to your Xbox One/TV combo will be a thing of the past.
PROTECT YOURSELF AGAINST BANDWIDTH BANDITS!
Don't let traffic bottlenecks slow your network or business-critical apps to a grinding halt. With SolarWinds Bandwidth Analyzer Pack (BAP) you can gain unified network availability, performance, bandwidth, and traffic monitoring together in a single pane of glass.
With SolarWinds BAP, you'll be able to:
• Detect, diagnose, and resolve network performance issues
• Track response time, availability, and uptime of routers, switches, and other SNMP-enabled devices
• Monitor and analyze network bandwidth performance and traffic patterns.
• Identify bandwidth hogs and see which applications are using the most bandwidth
• Graphically display performance metrics in real time via dynamic interactive maps
Having failed to grow up Bantick continues to pursue his childish passions for creative writing, interactive entertainment and showing-off through adulthood. In 1994 Bantick began doing radio at Melbourne’s 102.7 3RRRFM, in 1997 transferring to become a core member of the technology show Byte Into It. In 2003 he wrote briefly for the The Age newspaper’s Green Guide, providing video game reviews. In 2004 Bantick wrote the news section of PC GameZone magazine. Since 2006 Bantick has provided gaming and tech lifestyle stories for iTWire.com, including interviews and opinion in the RadioactivIT section.