Australia’s embattled construction sector could benefit from cloud based information systems that can be switched on and off in lockstep with individual projects – with the exception of those organisations based in remote areas like the Kimberleys.
read more
Alex Zaharov-Reutt
Tuesday, 10 October 2006 20:18
If, like me, you’ve been reading Stan’s articles on the Nintendo Wii, you’ve probably been wondering just how well it will sell when it launches just in time for Christmas, and if non-gamers will really care all that much. I’ve read the raging debates in the comments of each article, but there’s one crucial difference between Stan and me on the Wii: I’ve played it. Want to know more?
A couple of weeks ago, before my re-entry into the world of ITWire, Nintendo came to Sydney with a truckload of Wii’s so technology and gaming journalists could get a sneak-preview play with the Wii and a whole range of games before its December launch. Far from being weird, it's actually a welcome change to the way games are played, won and lost. Of course, with a name like Wii, it makes you want to use as many 'w' words as possible when writing, just for fun. And fun is what Wii is!

The Wii's controls are already well known, with the ‘killer feature’ being a remote control-like device that can be physically moved in front of you. This movement directly moves 'your character' on the screen. In a tennis game, the Wiimote, as it has been dubbed, is a tennis racket. It can be a pool queue, a bowling ball, a baseball bat, a golf club, a sword or other weapon and more. Hold it horizontally between two hands, and it's a steering wheel.

Think again. Most businesses only have PART of a DR plan - and this spells business disaster in the event of an IT disaster.
Download The Seven Sins of Disaster Recovery White Paper now and find out how you can prevent this happening to you.