Home Your IT Entertainment iGEA reaction to R18+ Games Classification: It’s long overdue
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The legislation to introduce the R18+ Classification for video games has passed through the Australian Senate securing a sensible homogenisation of rating systems across entertainment in Australia.  For the Interactive Games & Entertainment Association this has been a long drawn out win.


It has been a debate raging for many years now, and whist the effects of allowing a R18+ classification for video games seems rather light weight, the recent passing of legislation to allow the new rating comes with wider ramifications.

Long-time opponent of an R18+ video game rating, former South Australian Attorney-General Michael Atkinson resigned in March 2010, yet it took another 2 years before the passing of legislation that he vehemently opposed during his time in office.

Essentially there have only been a small number of games banned in this country due to a lack of an R18+ classification.  For other mature orientated titles, the developers either modified the content (usually slightly), or decided not to even launch the title at all in the country.

The bottom line is, having a top rating of MA15+ for interactive entertainment has meant adults have missed out on content available around the world, leading to a growing interest in importing titles, local retailers missing out on sales as a result.  It has also led to content rated R18+ in the rest of the world instead shoe-horned into an inappropriate rating category that leads to misinformation for parents in particular.

Thus the passing of an R18+ classification is welcome news for the increasingly broadening range of ages playing interactive entertainment, video game developers and parents alike.

Others that welcomed the news include the industry group the Interactive Games & Entertainment Association (iGEA).

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Mike Bantick

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Having failed to grow up Bantick continues to pursue his childish passions for creative writing, interactive entertainment and showing-off through adulthood. In 1994 Bantick began doing radio at Melbourne’s 102.7 3RRRFM, in 1997 transferring to become a core member of the technology show Byte Into It. In 2003 he wrote briefly for the The Age newspaper’s Green Guide, providing video game reviews. In 2004 Bantick wrote the news section of PC GameZone magazine. Since 2006 Bantick has provided gaming and tech lifestyle stories for iTWire.com, including interviews and opinion in the RadioactivIT section.

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