Australia’s embattled construction sector could benefit from cloud based information systems that can be switched on and off in lockstep with individual projects – with the exception of those organisations based in remote areas like the Kimberleys.
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Brenton Currie
Thursday, 29 December 2011 19:50
This franchise has so much going for it, from internet buzz and a proven track record from Bioware, as well the idea of a storytelling MMO was gaining praise worldwide. So when I heard that Star Wars: The Old Republic was being released worldwide on December 20th, I thought I could download the game and play during the Christmas break.
Clearly I did not read articles from places like Kotaku AU. The game has been delayed for Aussie and Kiwi players.
This has stunned me, as Aussies have a bad time of it with notorious response times (or pings) as most game servers are based overseas. Some companies will run servers based on Aussie time zones (AION was one game that did this), but still based their servers in South-East USA. Add to this the infamous price difference Aussie and Kiwi gamers often pay for the new release games, the news that the worldwide release does not include Oceania is in my opinion rather insulting.
The question I need to ask is why the delay?
Are there going to be Aussie-based (or at least Aussie Time Zone) servers?
Think again. Most businesses only have PART of a DR plan - and this spells business disaster in the event of an IT disaster.
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