Home Reviews Games Review: Forza Motorsport 5

Forza has always been the Microsoft flagship racing simulator, and that tradition continues with the release of the new console, the Xbox One and Forza Motorsport 5.


We say ‘racing simulator’ for it is more about the racing than the pure car-porn driving simulation found on rival Sony’s PlayStation 3 with Gran Turismo 6.  There is a touch more larrikin about the Forza franchise.

This is borne out with the extended addition of the Top Gear team, including Digital Stig, some whacky fun at the Top Gear track and the three iconic lads themselves introducing each league race category.

Hearing Jeremy Clarkson, James May or Richard Hammond talk up the next series of races in their own tongue-in-cheek homage wit is a fantastic way to build the enthusiasm for the racing to come.

On offer are numerous race events, but whilst there is the periphery with F1 and Rally for example, the emphasis is on super/hyper-car sedan racing on well-known circuits.  In fact the rally series never ventures beyond the tarmac.

Speaking of locations, you can almost count the number of circuits on your hands, and you can complete the count by removing a shoe and sock.  The fourteen real-world tracks do include variants, but it won’t take too long to come to grips with their layouts.  

They are gorgeous to behold, from Atlanta to the Alps, from Silverstone to Leguna Seca each track is beautiful to look at.  It is a pity that time-of-day at each event is set, no night racing for instance, nor weather effects.  

The lighting and visual effects are stupendous though, you will wish that one tuning option the race-cars have is a sun-visor as the afternoon sun fills the windscreen and lens-flare bounces around the cockpit.

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Mike Bantick

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Having failed to grow up Bantick continues to pursue his childish passions for creative writing, interactive entertainment and showing-off through adulthood. In 1994 Bantick began doing radio at Melbourne’s 102.7 3RRRFM, in 1997 transferring to become a core member of the technology show Byte Into It. In 2003 he wrote briefly for the The Age newspaper’s Green Guide, providing video game reviews. In 2004 Bantick wrote the news section of PC GameZone magazine. Since 2006 Bantick has provided gaming and tech lifestyle stories for iTWire.com, including interviews and opinion in the RadioactivIT section.

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