GRID 2, the long-awaited sequel to the BAFTA-award winning, critically acclaimed Race Driver: GRID, is for a 2013 launch for the Xbox 360 video game and entertainment system, PlayStation 3 computer entertainment system and PC.
The original GRID can lay claim to introducing many features no de rigour in many of today’s racing titles, standards for damage, AI, visuals and the flashback time rewind that saved many a virtual smash.
“GRID’s back and we’re going to make street, track and road racing exciting again,” said Clive Moody, Executive Producer. “The core design philosophy for GRID 2 is that we treat the race as a character, not a consequence of simply putting cars on tracks. Everything that goes into the game impacts on that second-to-second, in the moment, blockbuster drama – the feel and personality of the race.”
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From the point of view of handling, the developers are hoping to use “…real physics to hit a sweetspot between accessibility and simulation and deliver handling that is approachable yet challenging to master. “
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