Home Reviews Games Review: Little Big Planet – PS Vita
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Bringing the world of Little Big Planet to a smaller environment, Little Little Big Planet if you will, Sony has brought the popular platformer and creation tool to the PlayStation Vita.  Now lovers of LBP can play through an all new adventure and create levels using touch (both front and back) features.

Time to take little SackBoy into an even tinier land of Little Big Planet on the PS Vita, whilst it is on a smaller screen and portable, developer Media Molecule has managed to pack everything LBP offered on the Vita’s big cousin, the PS3, and more.

To start with the sense of fun and creativity that has made this franchise so popular is easily captured on the Vita.  Stephen Fry returns to give a sense of quirk to the whole proceedings – well the instructional videos at least.

Graphically the game mimics the photo-realistic playing field and miniature set pieces of the PS3 version and from a single player perspective there are a bunch of levels centred on the following premise:

A shiny new planet call Carnivalia has appeared in the cosmos, drawing the residents of Craftworld towards it like moths to a flame.  But all is not as it seems on the mysterious travelling fairground world... Behind the scenes, a shadowy figure, known only as The Puppeteer, pulls the strings of Carnivalia - a land once full of laughter that now exists only to drain the joy and happiness from its inhabitants.  Now it's up to Sackboy and a loveable cast of characters to unravel The Puppeteer's secrets and bring the fun back to the fairground.

On the Vita, Sackboy’s jumps are still floaty, but seem to respond better to the push of the controller buttons, and because of the Vita’s added technology new opportunities for game-play emerge.



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Mike Bantick

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Having failed to grow up Bantick continues to pursue his childish passions for creative writing, interactive entertainment and showing-off through adulthood. In 1994 Bantick began doing radio at Melbourne’s 102.7 3RRRFM, in 1997 transferring to become a core member of the technology show Byte Into It. In 2003 he wrote briefly for the The Age newspaper’s Green Guide, providing video game reviews. In 2004 Bantick wrote the news section of PC GameZone magazine. Since 2006 Bantick has provided gaming and tech lifestyle stories for iTWire.com, including interviews and opinion in the RadioactivIT section.