Telstra has revealed the addition of almost one million new mobile services in the six months to December 2011, but Sensis revenues plummeted 24 percent in 12 months.
But the level design overall suffers from concerns of difficulty. It is clear that developer Krome Studios went to lengths to avoid younger players getting bogged down at any point, and the majority of the game provides satisfactory advancement for players of any ability. Unfortunately, this also meant that the levels themselves prove a little bland and uninspired in design.
This comment is, unfortunately, again due to the inevitable comparison to LEGO Star Wars games, which similarly had a relaxed attitude to difficulty levels, but managed to present them in a more thought provoking way than on show with RH. This shouldn’t reflect badly on RH however, young Clone Wars fans will lap everything up on offer here.
Play flips between the different characters, with Jedi relying on agility and sword play as well as Force abilities, primarily a force push. Troopers have an assortment of weaponry on hand to deal with droids at a distance.
As droids are destroyed, players collect, ummm, stuff, which can immediately be spent in ‘the store’. Here RH shows it is not taking anything serious in this interactive fantasy. Whilst there are many battle enhancements (weapons and force upgrades) that can be purchased, I defy any player of any level to have not maxed these upgrades out before the end of Act 1.
This leaves ‘robot dances’ and big heads as the only other purchasable items whilst shopping. Big heads add further to the whimsical nature of the game, and carry over into the cut scenes. It is funny to see a close up of the - non-animated – Mon Calimari fish-head of Admiral Ackbar on top of Obi Wan Kenobi’s body as he has a serious discussion about escaping an exploding space station.
The game does not suffer from LEGO Indiana Jones’s depth perception problems, and this is largely due to the animation style and lack of difficult jumping puzzles. But it does suffer from some excruciating boss fights and ‘what-do-I-do-next’ moments.
Co-op is a major part of the game, and drop-in and drop-out mechanics as well as frequent respawn points is a great opportunity for parents to game with their kids. This has got to be a better option than relying on the AI of an on-screen partner, many of which plummet to their respawnable death all too often, and do not provide much support during the occasional intense fire-fight.
Star Wars The Clone Wars: Republic Heroes will appeal to fans of the series, and provide an easy way to flesh out the stories presented on the TV series. For the rest of us, looking for whimsical Star Wars based video gaming, it is still hard to go past LEGO Star Wars.
David Bass
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