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Construction needs cloud flexibility

Australia’s embattled construction sector could benefit from cloud based information systems that can be switched on and off in lockstep with individual projects – with the exception of those organisations based in remote areas like the Kimberleys.

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iPad: a solution looking for a problem

Opinion and Analysis

Like just about every other paradigm-breaking Apple product, the iPad appears to define a solution and then hopefully find a problem that fits.

Apple has had a long history of being innovative.  We go right back to the early 1980s when the original boxy little Macintosh was first released (and before it, the largely unsuccessful Lisa).

The little guy didn't do a lot, but it brought the concept of a graphical user interface (GUI) to the attention of the general public for the very first time.  People loved it; few found a show-stopping use for it.  Most became pretty word processing machines; particularly being portrayed as such in a variety of movies.

After some gradual product evolution and a very messy divorce in 1985, Steve Jobs came back to a near-dead Apple in 1997. 

The first clear fruit of Jobs' return was the iMac - the bubble-gum coloured transparent machines that sold 800,000 units in 20 weeks, yielding Apple an average profit of $385 per machine. 

To some extent, the coolness outweighed the usability, which is why large numbers ended up in schools and other low-impact usage environments.

Suddenly Apple took a huge left-turn and in 2001 the iPod was born.  Initially intended as an adjunct to Apple's range of computers, the iPod could only communicate with one of those to transfer songs.  A solution looking for a problem.

They found the problem when iTunes was ported to the Windows platform.  Suddenly the plan to build and extend a proprietary Apple computer-based media centre exploded into the real world.  People wanted the iPod just for itself.  This was the cool device that we ALL wanted to own; Apple was now completely mainstream. 

By 2009, the iPod held over 70% of the digital music player market.