Mike Bantick
Thursday, 15 February 2007 09:17
Opinion and Analysis
Page 1 of 2
Ahhh! Star Trek, many have tried to capture the pinnacle of geekdom in video game form. Many have failed.
Star Trek:Legacy (ST:L) sees you fill the boots of every known (TV) captain of the ubiquitous star ship Enterprise through a rather nicely written time-spanning story line. Voice acting is right on par with the subject matter.
Taking charge of up to four Federation ships you will manage repairs, power distribution, target selection and navigation (on essentially a 2D plane) of each or every ship.
Problems arise immediately; firstly the difficulty level for this game is not granular enough. The extra long missions are difficult on the normal (Captain) setting and too easy on the level below that (Ensign). Missions do improve as the game progresses with more interesting objectives being thrown into the mix.
Star Trek:Legacy
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Developer: |
Mad Doc
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| Publisher: |
Bethesda
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| Distributor |
Ubisoft |
| Rating: |
12+ |
| PC, Xbox 360 Reviewed on Xbox
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Not being aware of mission objectives, that - too their credit - dynamically change as each mission progresses, is a pain during selection of ship types at the beginning. Selecting all scout type ships for a blast-a-thon mission is doomed from the start. I am sure it would not have been too hard to tweek the mission briefing to appear prior to the ship selection stage.