Telstra has revealed the addition of almost one million new mobile services in the six months to December 2011, but Sensis revenues plummeted 24 percent in 12 months.
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Mike Bantick
Thursday, 21 December 2006 09:11
* From Beyond the Grave - Deathshadow is long in the ground, but his evil lives on. Through dark magic and sheer force of will, the necromancer haunts the convict cemetery called Penitent’s Rest, and is now summoning forth an army of the undead. With a legion of walking corpses and ethereal horrors at his command, he intends to break out from his pauper’s grave and invade Delera’s Graveyard, the resting place of Stormreach’s prosperous and elite. The players must meet his forces head-on in a fight to the death…again!
*Spire of Validus - The Spire of Validus was buried under the earth. The lich buried there used his magic to cause his tomb to grow like a beanstalk, causing it to burst forth and rise high into the sky. Players must journey to the top of the tower to discover that the lich has awakened, and defeat him.
* Whisperdoom - When Splinterskull fell, Whisperdoom found herself with a very large new lair. However, a group of ogre magi came upon Whisperdoom and captured her. They have taken her to a new lair, and have begun to imbue her with magical abilities, with the hopes of creating an army of magic wielding spawn of Whisperdoom to do their bidding.
* Haywire’s Grotto - Haywire has struck a deal with a tribe of duergar: they allow him to live in their caves and provide him with materials, and he makes golems. Things were going well for Haywire, until he became convinced that he should start replacing his body parts with those of a warforged. The Marut discovered this, and Haywire is again stuck, this time inside a panic room he fortunately had built, but who knows how long he’ll last against the combined might of the Marut, the golems, and the now quite upset Duergar.
* Gate of Nightmares - Long ago when the Dal Quor invaded Xen’drik, they built many temples that were attuned to the Plane of Dreams, and served as conduits for their soldiers. The Cult of Madness has found one of these temples, and has managed to alter its attunement to be aligned with Xoriat. Several of the smaller portals have been reopened, and the central gateway is not far from becoming fully operational.
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