The Last Of Us is a new IP from the developers of the Uncharted games, Naughty Dog that whilst somewhat familiar at first glance to the adventures Nathan Drake takes part in, ultimately is a different beast to Uncharted entirely.
Uncharted takes the Indiana Jones approach to swashbuckling adventure gaming, here however; in The Last Of Us things are somewhat more grim. A human version of the extremely nasty (to insects) Cordyceps fungus has made a mess of many folks and their complexion.
Essentially a significant portion of the US population has either been killed or turned into the ‘infected’. The military has taken matters into hand, bombarding some major cities, and setting up quarantine zone no-man lands.
We sat down with the game for what was supposed to be twenty minutes to half hour of the game. Instead, the forty five minutes or so that it took me to complete the play through reinforced the view that I would be a hopeless member of any Walking Dead group, nor last long in a real Day Z or 28 Days Later style zombie apocalypse.
Whilst getting young Ellie to safety is the Joel’s ultimate quest, it is the accompanying Jess that is doing the leading through this part of town. Our goal is the capital building downtown, and through the rain clouds and collapsing skyscrapers we occasionally glimpse the target building like a golden beacon of hope.
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