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Again we find ourselves thinking, has Nintendo shot itself in the foot, or has it yet again made a brilliantly tactical move bringing the Wii U to the market?  What demographic can the Wii U carve from a public that is already familiar with HD gaming and tablet based technology?


Nintendo has finally announced the launch details for its first real foray into high definition gaming with the Wii U, a neat little rounding off of the venerable super-selling Wii, with the added attraction of the Game Pad controller.

For Australia the Wii U will come in two forms, The Basic Pack at AU$350 gives you a white Wii U, Game Pad controller and 8GB of storage, whilst the Premium AU$430.00 option comes in black and ups the storage to 32GB and chucks in a stand for the console and charging cradle for the GamePad.  Both packs sport a HDMI cable but interestingly only the Premium includes a game (Nintendo Land) and the sensor-bar needed for any Wii controllers you may have lying around that may be required for some games, particularly compatible Wii games.

What demographics is Nintendo aiming at with this Pack configuration?  One imagines the main aim is to activate the ‘must update’ gene of the millions upon millions of current Wii owners.  For those not concerned by console colour, the Basic Pack is the best option, bring your Wii controllers, and Nunchucks across to the new experience, oh, but don’t forget to make those controllers ‘motion plus’ and don’t forget the Wii sensor-bar.

Most likely you will want to add some SD Memory card storage if you want to boost the Wii U’s meagre (by today’s console standards) on board flash memory.

Want a black Wii U?  Then you will need to fork out the extra $80, but you also get an extra 24GB on-board memory (goodish), some cradles and stands (goodish depending on your intentions for housing the game console), Nintendo Land (always nice to have something to play) and a sensor bar (meh!)

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Mike Bantick

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Having failed to grow up Bantick continues to pursue his childish passions for creative writing, interactive entertainment and showing-off through adulthood. In 1994 Bantick began doing radio at Melbourne’s 102.7 3RRRFM, in 1997 transferring to become a core member of the technology show Byte Into It. In 2003 he wrote briefly for the The Age newspaper’s Green Guide, providing video game reviews. In 2004 Bantick wrote the news section of PC GameZone magazine. Since 2006 Bantick has provided gaming and tech lifestyle stories for iTWire.com, including interviews and opinion in the RadioactivIT section.

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