The original Epic Mickey was game designer Warren Spector’s way to relive his long standing obsession with Walt Disney’s anthropomorphic mouse. Unfortunately, the Wii exclusive failed to connect with a wider audience, most likely due to Spector’s insistence on authenticity.
The game used a grainy old-style animation that even by Wii SD standards looked somewhat grubby. Then there was the authentic non-use of voice in the game, and whilst this has a charming effect in games such as the LEGO series, in Epic Mickey people were expecting to hear more dialogue in their cartoon based experience.
Behind these barriers however was a solid game full of intriguing and challenging puzzles based on the paint-and-thinner game mechanic and the allure of Spector’s other trademark game design; heaps of collectibles and alternative paths through levels.
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And it seems Spector has made some concessions to his passion for authenticity in order to give fans an unique game play experience wrapped up in a more familiar mainstream skin.
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