The original Epic Mickey was game designer Warren Spector’s way to relive his long standing obsession with Walt Disney’s anthropomorphic mouse. Unfortunately, the Wii exclusive failed to connect with a wider audience, most likely due to Spector’s insistence on authenticity.
The game used a grainy old-style animation that even by Wii SD standards looked somewhat grubby. Then there was the authentic non-use of voice in the game, and whilst this has a charming effect in games such as the LEGO series, in Epic Mickey people were expecting to hear more dialogue in their cartoon based experience.
Behind these barriers however was a solid game full of intriguing and challenging puzzles based on the paint-and-thinner game mechanic and the allure of Spector’s other trademark game design; heaps of collectibles and alternative paths through levels.
And it seems Spector has made some concessions to his passion for authenticity in order to give fans an unique game play experience wrapped up in a more familiar mainstream skin.
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