Mike Bantick
Friday, 17 June 2011 09:52
Opinion and Analysis
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A hard fought campaign to win government taxation breaks has finally been won by lobbyists for the Australian interactive entertainment industry.
Much larger in dollar terms, but less prominent than the Australian film industry, campaigners have been attempting to get similar tax incentives or breaks for the interactive entertainment development industry in this country.
Yesterday, a breakthrough with the announcement of crossbench support for the AU$1.8 billion R&D Tax Bill.
Antony Reed, Chief Executive of the Game Developers Association of Australia (GDAA), supports the announcement as a demonstration of the Government's strong commitment to the development of Australia's knowledge economy.
'Since the first announcement of the R&D Tax reform and in our own discussions with the Department, it became very clear that the government has confidence in the abilities of Australian SMEs to deliver ground-breaking innovations for the global market,' said Reed.
'Innovation is at the heart of game development and the introduction of the new legislation not only assists in levelling the global competitive playing field, but also affords the local industry the opportunity to challenge traditional gameplay conventions.'
'Games have both driven advances in technology and brought advanced technologies into millions of homes around the world. The industry is constantly exploring new mechanisms to create engaging and meaningful experiences for players,' said Reed.
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