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iTWire games of 2008

Opinion and Analysis



So with that all out of the way, here are the iTWire Radioactive IT choice gaming cuts for 2008.

PS3 game of the year:  At the beginning of the year, things were a little light on the ground for the Sony flagship gaming box, late 2007’s Uncharted: Drakes Fortune popped up as the first ‘must have’ titles for the hefty black machine.

But officially in 2008, the PS3 exclusive title I had the most fun with in 2008 was Ratchet & Clank Tools of Destruction .  The antics of the two heroes’ on a new platform were a joy to be part of.

Honourable mention to Resistance 2 and MotorStorm: Pacific Rift , Dishonourable mention to Haze

Wii game of the year: Unlike its more technically powerful peers, the Wii tends to control its own destiny with exclusivity of titles.  To pick a best Wii exclusive was quite hard, but in the end we have given favourability to the locally produced de Blob .

“de Blob brings an element of free flowing fun to the Nintendo Wii platform, which is saying something since, free flowing family fun is the corner stone of the Wii demographic.”  We said during the review.

Honourable mentions must go to the Stephen Spielberg blockbuster (literally) Boom Blox and dishonourable mention to Ninja Reflex .

On the Xbox 360 exclusive front at first glance there is a greater range to choose from, and I have decided to include games that are then released on the PC platform, which for all intents and purposes competes separately to the ‘consoles’.  So games such as Mass Effect and Command & Conquer 3: Kanes Wrath fall into this category.

I definitely spent a lot of time with Mass Effect , Fable 2 and Lost Odyssey which get honourable mentions, but it is hard to go past the action film on a game disc that is Gears of War 2 .

“Marcus, Dom and the rest of Delta Squad are tasked with taking out what ever horrors are thrown their way.  That pretty much sums it up, there are a couple of sub plots that are never quite fleshed out, but who cares? This is an action sequel, not Tolstoy (except maybe the “War” bit).”  We said.

On the disappointment front, Too Human suffered from hype letdown and disappeared under the weight of its own overbearing story line.

Onto page 3 for the final treatise on games of 2008



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