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2013
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opinion-and-analysis
Radioactive-IT
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Preview: The Last Of Us – Clickers in the shed
By
Mike Bantick
Radioactive IT
21
May
Our continued look at the next big thing in survival horror continues with more (sweaty) hands on time with Naughty Dog’s The Last Of Us.
Read more...
Hands On part II : Fuse – Its been fixed
By
Mike Bantick
Radioactive IT
16
May
Well look at that, a few months in the Insomniac forge has done wonders for Fuse, a game we saw in December that was looking…
Read more...
Featured
Hands On Preview: The Last Of Us – Modern survival horror
By
Mike Bantick
Radioactive IT
17
March
The three grubby people crouch behind a desk, outside the rain patters against what is left of the glass, but it is not enough noise…
Read more...
Hands On: God Of War: Ascension
By
Mike Bantick
Radioactive IT
07
March
News flash! Kratos is still angry. Even in this God of War prequel, Kratos is none too sociable in his dealings with evil minions of…
Read more...
BioShock Infinite: Interview - Dystopias are very appealing to us
By
Mike Bantick
Radioactive IT
01
March
Bill Gardner is a lucky man, as the Irrational Games’ user experience specialist, he gets to help steer the direction of one of video games’…
Read more...
Featured
Hands On: BioShock Infinite
By
Mike Bantick
Radioactive IT
15
February
For four hours we have spent time in the mysterious and dangerous floating city of Columbia. Riding sky rails, playing with magical Vigors and trying…
Read more...
Dead Space 3 hands on and interview – Genres be damned!
By
Mike Bantick
Radioactive IT
01
February
I admit it, Dead Space startles me, so it was with the lights burning brightly and the soothing sounds of twittering birds happening nearby that…
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Hands On: Fuse – Is it going to blow?
By
Mike Bantick
Radioactive IT
22
December
Yes it is reminiscent of an early Xbox game named Brute Force, but having spent some hands on time and speaking to Insomniac’s Creative Director…
Read more...
Hands On: Crysis 3
By
Mike Bantick
Radioactive IT
18
December
At the recent Electronic Arts APac Showcase we got some time with Crysis 3, including the new multiplayer mode, Hunter and a chat with Crytek…
Read more...
Hands On: SimCity – now with multicity influences
By
Mike Bantick
Radioactive IT
13
December
This week we got some hands on time with the brand new and very impressive SimCity from developer Maxis. At the EA AsiaPac Showcase we…
Read more...
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