Stan Beer
Friday, 10 November 2006 07:50
Opinion and Analysis
Page 1 of 2
I must confess to having a good chuckle at a blog article criticising Microsoft's Zune strategy on the Forbes site by David M Ewalt. The article does indeed raise some important defects in Microsoft's strategy. The good news for Microsoft is that most of them can be fixed. The bad news is that one key problem cannot.
The very first issue to my mind which needs
to be addressed by Microsoft is its stupid points system for buying
music downloads. If someone wants to buy a 99c (US) song that they
happen to like they don't want to be forced to buy US$5 worth of points
giving Microsoft an interest free loan while they decide what they may
want to buy. In fact, they may not want to buy anything else at all.
They may just want rip everything else off their own CD collection.
If Microsoft's plan is to succeed in the music player space by copying
Apple's model, which appears to be the case, then they should note the
fine details of what Apple does. The success of iTunes demonstrates
that people want to buy music with real cash not artificial currency
invented by Microsoft. They also want the ability to pay for one song
and one song only. That's the whole point.
For people who don't have a credit card or a debit card, Apple quite
some time ago introduced a very good system that allows users to
purchase vouchers at retail stores.
The second area where Microsoft seems to have missed a great
opportunity to score a goal against Apple is its plan for wirelessly
sharing songs between friends on Zune. Why on earth would Microsoft not
want users, who been loaned a song for three plays or three days, to
have the ability to purchase that song directly from their wirelessly
connected player is a mystery to many a market watcher.
For that matter, what a great viral marketing opportunity Microsoft and
the record companies are missing out on by not allowing users who have
been loaned shared songs to pass them on to other friends, who in turn
could buy them directly from their own players or pass them on to
others.
Fortunately for Microsoft, both of the above issues can be addressed
mainly through policy changes. There are no great technological hurdles
that Microsoft has to overcome to meet what the market will
demand.