OzHub, the Macquarie Telecom-led cloud computing alliance, has come down firmly on the side of Optus over the copyright controversy surrounding Optus TV Now, warning that any moves to change the law "risk branding Australia a global luddite state."
When you think of Sony and Microsoft, you think of music players, movie studios, record companies, batteries, software, and of course games consoles. With Nintendo, all you associate the name with is games. Thus, it really should come as no surprise that this time Nintendo has simply outplayed its two bigger rivals.
The Nintendo Wii is simply a very good games
console, while the other two consoles, especially the pricey
PlayStation 3, are bloated hybrid boxes that try to be many things to
many people. Quite frankly, my only interest in PS3 or Xbox 360 is a
way to get a cheap high definition video player that my kids can also
use to play games.
Being a games console company, Nintendo needs to make a profit of its
consoles. Thus, the company has obviously put a lot of thought into
differentiating itself from its competitors in the gaming experience.
And, with Wii, it has succeeded spectacularly.
Being only an occasional games console user, the thing that put me off
the most were the ridiculously shaped two-handed remote control units
with stupid toggle sticks and buttons that are totally non-intuitive
and threatened to give my thumbs repetitive strain injury.
Nintendo obviously did a lot of market research with the gamer
community this time, because the Wii is one out of the box for
originality and innovation.
From its innovative motion sensitive 3-D one handed remote control, its
ability to download previous generation games for peanuts to its very
affordable price, the Wii is a breath of fresh air compared to the
stale odour of its rivals.
Nintendo quite correctly stresses the importance of the intuitive
nature of its controller. "You don't have to be experienced with
playing games to start using it immediately," Nintendo says.
With Wii, you can play a game of virtual tennis using the same
movements with the controller that you would if you were holding a real
tennis racket. You can have real light sabre fights with a gaming
partner or with the imaginary foes on the screen. That sure beats a
funny looking two-handed control that vibrates when you go over a
simulated speed bump.
By avoiding all the bloat that its rivals have included in their
consoles, Nintendo has produced a pure gaming device that can actually
make a profit on each unit sold, instead of a loss that needs to be
recouped through games license fees.
So when holiday shopping season comes around, unless they're looking
for a high definition video player, it's a fairly safe prediction to
forecast that there will be quite a few consumers asking a store
salesperson if they can take a Wii.
David Frost
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