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EB Games was wrong: No Aussie Battle.net server

Your IT - Entertainment

Blizzard have dug their heels in yet again - an Australian spokesperson has declined to comment on the speculation of Australian servers for the Battle.net online gaming platform and instead re-released a statement from April this year of the intention of region locking Australians to South-East Asian servers.

Blizzard Entertainment has declined to issue a new comment on the matter of whether Australia will receive its own servers for the video game giant’s Battle.net online gaming platform —
but it is understood that retailer EB Games’ reference to a ‘local’ server yesterday actually referred to Blizzard’s new datacentre in Singapore.

“New Gameinfomer mag out tomorrow includes a world exclusive article on the new local Battlenet server! A MUST HAVE for all Blizzard fans!” EB Games wrote on Twitter last night, spurring speculation Blizzard would overturn its long-standing policy of not hosting Australian servers for its flagship World of WarCraft, Diablo and StarCraft games.

A Blizzard spokesperson this morning wouldn’t comment directly on the matter — instead re-releasing a statement from April this year relating to the company’s plans to region-lock Australian buyers of its upcoming StarCraft II game — which launches on Monday — to multiplayer games based in the Singapore datacentre — referred to as South-East Asia.

The release stated that Australian players will have “access to play on servers based in Southeast Asia, alongside gamers from Indonesia, the Philippines, Malaysia, Singapore, and Thailand.” “This local datacentre will offer players in the region improved latency,” it added.

Australian players in the StarCraft II beta — which has been active for the past six or so months but which was closed this week — have not been region-locked as they will be when the game hits retail shelves next week, as Australian players are believed to have been accessing the service through North America. However, next week the Singaporean facility will take the full retail load.

Blizzard’s community managers have previously issued a statement that they were working with local ISPs to address bad response times with South-East Asia — however the company has declined to comment which ISPs the statement referred to.

Image credit: Screenshot of a StarCraft II beta match between WhiteRa and The Little One, as commented by Husky and HD

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