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MonoTouch brings .Net to the iPhone

IT Industry - Development

Overnight, Novell announced the availability of MonoTouch which allows .Net developers to bring their tools and skills together to create iPhone applications

Until now, developers wishing to create iPhone applications were pretty-much limited to the tools provided by Apple.  Novell's announcement of the toolkit, developed by the Mono Project, means that existing applications, along with their look-and-feel can easily be ported from .Net and Mono environments (under Windows and Linux) to the iPhone and iPod Touch.

"The iPhone has experienced tremendous adoption in both consumer and business markets," said Al Hilwa, program director, Application Development Software at IDC. "Given that applications are a key reason for the iPhone's success, a solution that allows .NET developers to use existing skills to build iPhone applications is an exciting and consequential milestone in the evolution of mobile platforms."

From the press release, "The iPhone developer program license restricts developers from distributing scripting engines or Just-In-Time (JIT) compilers, which are required by managed runtimes such as .NET for code execution. As a result, the world of iPhone applications had been previously closed to .NET and Mono developers. Developers can now use MonoTouch while fully complying with these license terms because MonoTouch delivers only native code.

"MonoTouch from Novell is a software development kit that contains a suite of compilers, libraries and tools for integrating with Apple's iPhone SDK. Microsoft .NET base class libraries are included, along with managed libraries for taking advantage of native iPhone APIs. Also included is a cross-compiler that can be used for turning .NET executable files and libraries directly into native applications for distribution on the Apple Apps Store or for deployment to enterprise iPhone users. In addition, Xcode integration enables application developers to test on the device or in Apple's iPhone Simulator and ship applications to the Apple Apps Store for distribution."

"The vast majority of Windows-centric developers, ISVs and IT organizations have chosen the C# language and .NET for development," said Miguel de Icaza, Mono project founder and Developer Platform vice president at Novell. "As such we have seen tremendous demand for tools to build .NET-based iPhone applications. We developed MonoTouch in response to this demand, giving both individual developers and businesses a solution that breaks down the barriers to iPhone application development."

MonoTouch Personal and Enterprise Editions are available for download from Novell's online store. MonoTouch Enterprise Edition is available for US $999 per developer for a one-year subscription, which includes maintenance and updates. A five-developer Enterprise license supports five concurrent developers and is available for US $3,999 per year. For individuals only building applications for the Apple Apps Store, MonoTouch Personal Edition is available for $399 per developer for a one-year subscription.

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