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Technology news and Jobs arrow Radioactive IT arrow Review: Star Trek:Legacy - I'm giving her all she can take cap'n!
Review: Star Trek:Legacy - I'm giving her all she can take cap'n! E-mail
by Mike Bantick   
Thursday, 15 February 2007
Ahhh! Star Trek, many have tried to capture the pinnacle of geekdom in video game form. Many have failed.

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Star Trek:Legacy (ST:L) sees you fill the boots of every known (TV) captain of the ubiquitous star ship Enterprise through a rather nicely written time-spanning story line.  Voice acting is right on par with the subject matter.

Taking charge of up to four Federation ships you will manage repairs, power distribution, target selection and navigation (on essentially a 2D plane) of each or every ship. 

Problems arise immediately; firstly the difficulty level for this game is not granular enough.  The extra long missions are difficult on the normal (Captain) setting and too easy on the level below that (Ensign).   Missions do improve as the game progresses with more interesting objectives being thrown into the mix.

Star Trek:Legacy
startrek_legacy_pc-coverboxart_160w Developer: Mad Doc
Publisher: Bethesda
Distributor Ubisoft
 Rating:  12+
PC, Xbox 360  Reviewed on Xbox
Not being aware of mission objectives, that - too their credit - dynamically change as each mission progresses, is a pain during selection of ship types at the beginning.  Selecting all scout type ships for a blast-a-thon mission is doomed from the start.  I am sure it would not have been too hard to tweek the mission briefing to appear prior to the ship selection stage.


 
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Radioactive IT - Exposure to Hazardous Interactive Entertainment
Wriggle into your Hazmat suit, pick up your Geiger counter and journey into the dangerous world of gaming and interactive entertainment. Mike Bantick will be your guide.
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