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Review: Okami – Artistic white wolf romp
Radioactive IT
Review: Okami – Artistic white wolf romp | Review: Okami – Artistic white wolf romp |
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| by Mike Bantick | ||||||||||||||||
| Monday, 12 February 2007 | ||||||||||||||||
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Let’s get the obvious out of the way early. Okami is an excellent action adventure. There are a number of elements that elevate Okami out of the well populated pack of PS2 action/adventures. First the story, developer Clover Studio has managed to infuse a culture laden story of mythical good versus evil. The tale is developed with small infusions of tradition and humour sprinkled with just a little cheesiness.
Players control the titular Okami (as the reinstated sun god Amaterasu) the white wolf, with initial simple powers to romp around the landscape, breaking scattered vessels looking for coins and other goodies, this simple control system is the weakest part of the game until… |
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