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Vista, will it be game?
Radioactive IT
Vista, will it be game? | Vista, will it be game? |
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| by Mike Bantick | |
| Tuesday, 30 January 2007 | |
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The real gaming meat and potatoes that Vista offers is DirectX 10, the API interface used by game developers to (in a nutshell) divorce their coding from the hardware. Enabling graphically jiggery pokery and the offloading of number crunching from the CPU to the GPU (Graphic Processing Unit) on the installed Video card. According to some at Microsoft, the way DirectX 10 achieves this can boost the programmable power by up to six fold in some cases, enabling developers to create richer more interactive environments to increase immersion in the gaming world presented. DirectX 10 will also provide support for shader model 4 graphics cards to increase the eye candy wow factor. Speaking of wow factor, it is typical that a PC rig used for contemporary gaming is generally a powerful beast. Those that have downloaded the Windows Vista Upgrade Adviser will know that a machine does not need to be too old to fail some of the Vista requirements. Generally however gamers will be fine to run Vista on their current high-end monsters. So when Crytek’s Crysis hits the shelves later this year, with its DirectX 10 magic, hardened gamers may well be ready with Vista humming on their Nvidia Geforce 8800 equipped, nitrogen cooled beige towers. Reality is though, that for every potential owner of Crysis, there are Ten people running World of Warcraft,. For every person hanging out for Flight Simulator X, there are a quarter of a million awaiting the next expansion for The Sims – okay that might be an exaggeration, but you get the picture. |
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