| Warhammer: Mark of Chaos - Let loose the Chaos Hounds of war. |
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| by Mike Bantick | |
| Sunday, 26 November 2006 | |
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Page 1 of 2 The characters driving the battles are larger than life, and the armies they direct are fantastical amalgamations sourced from myth and real ancient world cultures. So we see Ghengis Khan type hoards made of Orc warriors, and so on. Here we harness the power of the PC in an attempt to capture the deep experience of tabletop gaming. Instead of collecting metal miniatures, cleaning, assembling, undercoating and painting them, you can enter the virtual battlefield, put together a bestial evil, or a force of good and take on people all round the world. ![]() First the good, Mark of Chaos does indeed capture the atmosphere of the Warhammer world. Units are available as per the miniature rule system and the choice of playing the single player campaign as either Empire or as a Chaos Warlord is satisfying enough. Furthermore the choice of playable races is reasonable, with players able to select High Elves or the rat-men race of Skaven as full armies in Multiplayer. With many others controllable during the single player Campaign. |
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