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VIRTUALISATION
Average video gamer is playing with problems
VIRTUALISATION
Average video gamer is playing with problems | Average video gamer is playing with problems |
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| by William Atkins | |
| Saturday, 22 August 2009 | |
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Page 1 of 3
According to a CDC study, the average person playing video games has more health problems than non-gamers, including more depression, higher body mass index, and an overall lower quality of life.Featured Whitepaper
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The news release by the American Journal of Preventative Medicine is called “New Study Finds Links Between Video-Game Playing and Health Risks in Adults” (pdf file). It was written in response to a scientific paper submitted to the AJPM for its October 2009 issue. The AJPM article is entitled “Health-Risk Correlates of Video-Game Playing Among Adults.” It was written by James B. Weaver III, Darren Mays, Stephanie S. Weaver, Wendi Kannenberg, Gary L Hopkins, Dogan Eroglu, and Jay M. Bernhardt. (Volume 37, Issue 4, October 2009) Researchers from the U.S. Centers for Disease Control and Prevention (CDC), along with associates from Emory University and Andrews University, studied 562 adults in 2006. The participants ranged from age 19 to 90 years. The participants were all from the Seattle-Tacoma, Washington area. The area was selected because it is considered to have the highest percentage of Internet use in the United States. They were surveyed with respect to health status, along with various behaviors and habits of video game participation. The researchers found distinct relationships between video game players and their health risks when compared to non-video gamers. The participants were asked questions pertaining to depression, health status, personality, physical and mental health, body mass index (BMI, a measure of body weight versus height), and quality of life. Page two continues. |
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