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Bungie Lead Producer, Halo ODST requires tactics to play
Radioactive IT
Bungie Lead Producer, Halo ODST requires tactics to play | Bungie Lead Producer, Halo ODST requires tactics to play |
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| by Mike Bantick | |
| Wednesday, 05 August 2009 | |
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Page 1 of 4
iTWire spoke to Curtis Creamer, Bungie Lead Producer on the upcoming Halo ODST, we discussed the upcoming Xbox 360 exclusive, had a bit of a look at the Firefight multiplayer and sat in a real Warthog (pictures within), designed by those folks from the The Lord Of The Rings movies, Weta.Featured Whitepaper
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“It had a really big V6 diesel to begin with, put it all together and drove it around, and it just wasn’t powerful enough, so they got the biggest super-charger they could find in the southern hemisphere,“ Creamer pauses for a hearty laugh ” had it flown to New Zealand and they strapped that thing in there, and now it has serious power” The Warthog is indeed very cool to check out, though - I tried - it does not flip over when you press the 'Y' button. ![]() Obviously Creamer is a fan of the Halo movie project finally coming together. The Peter Jackson project is currently mired in red-tape delays. “We sent them [WETA] our 3D files, so they made this gigantic Gravity Hammer and Spike Grenades,” Creamer said “ but, because in Halo the grenades are different sizes, when they are on the ground their a little bit bigger so you can see them and pick them up, but when you are throwing them they’re smaller. They actually made both – these guys are complete craftsmen, it is amazing the artisans they have at Weta, they make fantastic stuff.” CONTINUED on PAGE 2 |
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