Technology news and Jobs
Radioactive IT
Review: UFC 2009 Undisputed – Best modelled sweat ever
Radioactive IT
Review: UFC 2009 Undisputed – Best modelled sweat ever | Review: UFC 2009 Undisputed – Best modelled sweat ever |
|
| by Mike Bantick | ||||||||||||||||
| Tuesday, 26 May 2009 | ||||||||||||||||
|
Page 1 of 2
Grapple, punch, upper-cut, kick, dodge, duck, clinch. Being an Ultimate Fighting Champ in UFC 2009 Undisputed is a tiring business, and this is just a video game.Featured Whitepaper
5 Best Practices for Smartphone Support
In fact, I found playing UFC 2009 Undisputed tiring enough to experience as an interactive fighting simulation. There is an amazing amount of love that has gone into this game/simulation. The folks at Yuke’s Media Creations have done their research, and amongst all the hard rock background music, the incessant “game-saved” menus, laborious fighter customization and obligatory round-number girl there is an extremely deep yet accessibly UFC experience. The trick that the developers have largely pulled off here, is that even fight-frightened weak lads such as myself can jump straight in and be reasonably competitive whilst, fans of the largely U.S based sport can get much more out of the game. Simply doing the tutorial, with its focus on the various punches, blocks, kicks, grapples, throws, ground techniques and more will take you close to an hour to complete. Control wise, most – but definitely not all – of the moves are pretty intuitive with your fighters moves largely defined by the left hand side of the controller, both stick and bumper buttons looking after movement and targeting, whilst the right stick and bumpers looking after clinches and blocking. The other buttons dictate the punches or kicks, but during the ground game – where the protagonists get more roman wrestling on the floor styles – resulting in much guffawing, if you have buddies over for a multiplayer match up – the controls rely more on transition moves via the analogue sticks. There is much to learn if you want to climb the rungs of the UFC ranking ladder. There are four levels of difficulty, different weight divisions and plenty of chance to try out your skills in either an Exhibition one-off match or take your fighter through his career. The career mode consists of reading the odd email, taking on opponents and in between times either taking sponsorship deals, press photo shoots as well as training opportunities to improve the all important Cred rating. ![]() Continued on Page 2 |
||||||||||||||||
| < Next story in category | Previous story in the category > |
|---|













