Technology news and Jobs
Radioactive IT
Review: LEGO Batman the videogame
Radioactive IT
Review: LEGO Batman the videogame | Review: LEGO Batman the videogame |
|
| by Mike Bantick | |
| Sunday, 16 November 2008 | |
|
Page 2 of 2 Featured Whitepaper
5 Best Practices for Smartphone Support
Game-play wise, Batman retains the central hub theme, unlockable free-play, collectible items and cooperative gaming of the earlier titles. This time around, players can choose to play as Batman and his sidekick Robin, using the Batcave to launch one of three five mission episodes. Or, take the dark road and play out of Arkham Asylum as one of the Batman's nemeses in another 15 mission path to victory. All the baddies are here, Two Face, The Riddler, The Penguin, Mr Freeze, Harly Quin, The Joker, The Scarecrow. Poison Ivy and more. All rendered in beautifully constructed digitised building bricks. On the Batman and Robin side, the do-gooders are equipped with Batarangs for long distance combat as well as utilising grappling hooks or the usual LEGO option of building contraptions to progress through the puzzle sets. ![]() B&R can also find special suits to enable extra powers from a gliding ability, to magnetic boots, heat protection and more. There are also super strength and mind control game play mechanisms to be employed throughout the games campaign. It feels a little like Travellers Tales are really starting to milk out the LEGO franchise, but so long as the themes are interesting, and small game-play tweaks come along with each title, I can see myself coming back for more. 8 Batgirls out of 10 ![]() |
| < Next story in category | Previous story in the category > |
|---|




Tags







