Technology news and Jobs
Technology Lifestyle
EA detonate Command and Conquer FPS
Technology Lifestyle
EA detonate Command and Conquer FPS | EA detonate Command and Conquer FPS |
|
| by Mike Bantick | |
| Wednesday, 01 October 2008 | |
|
Playing as the iconic commando from the RTS game players unleashed a wave of destruction over the battlefield between rival GDI and Nod forces. Tiberium was to be a C&C FPS for the new generation of game players (if seven years later can be called a new generation). But it looks as if the team behind the games production were not up to the task. "It is with a heavy heart that I announce the end to all work on 'Tiberium,' effective immediately," Mike Verdu, who heads the Electronic Arts studio creating the game, said in an email to the Wall Street Journal. "The game had fundamental design challenges from the start." According to an EA spokesperson: "EA has suspended work on Tiberium effective immediately. The game was not on track to meet the high quality standards set by the team and by the EA Games Label. A lower-quality game is not in the best interest of the consumers and would not succeed in this market." The games was slated to hit Xbox 360, PS3 and PC platforms sometime after April 2009 (in the 2010 fiscal year). EA have confirmed that work on another C&C universe game – Command and Conquer: Red Alert 3 continues to be on track with some of the staff let go from the demise of Tiberium being redirected to work on the Red Alert 3 project.
Get stories like this delivered daily - FREE - subscribe now
|
| < Next story in category | Previous story in the category > |
|---|


Tags




