| Does Exit Reality suck? |
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| by Alex Zaharov-Reutt | |
| Friday, 19 September 2008 | |
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Page 1 of 3
Exit Reality – it’s the new plugin that’s going to transform every
single website into a 3D virtual world, and unleash the power of 3D to
everyone. So, why am I stuck in the reality of herky-jerky 3D motion,
which is giving me a really bad first impression?!Featured Whitepaper
5 Best Practices for Smartphone Support
But not as lame as my first experience of leaving this reality and exiting it for the one proffered up by Exit Reality. Started up by 36 year-old Australian Danny Stefanic who dreamed of bringing 3D to the web 13 years ago, only launched the technology yesterday, so clearly there’s still plenty of time for the platform to dramatically improve. But, in an article at the Sydney Morning Herald, Stefanic is quoted as saying that "ExitReality has been built to run on low-spec computers.” The thing is, nowhere at the ExitReality site could I find any indication of required system specifications. I managed to find some specs at Simtel.com, one of the many download sites that seems to be hosting the Exit Reality download, aside from the primary recommended download location, which is the Exit Reality site itself. Here the minimum specs are listed as needing a Pentium 4, 512MB of ram and a 128MB GPU. Well, I have a Core Duo 1.83Ghz (not Core 2 Duo), 2GB of RAM of which 224MB is shared for my Intel 945 integrated graphics card. It runs Vista Aero just fine, although it’s not good enough to run Second Life. Perhaps that’s the problem – but if so, where’s the indication at the Exit Reality site that my system is going to give such lousy performance? Why doesn’t the software advise me of this, if the software considers it a problem? After all, Second Life’s installation software flat out tells me my 3D isn’t good enough. So, what else did I experience, and what does Stefanic have to say in celebrating the launch? Please read on to page 2. |
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