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Fuzzy Logic
Study: iPhone UI lives up to the hype
Fuzzy Logic
Study: iPhone UI lives up to the hype | Study: iPhone UI lives up to the hype |
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| by Alex Zaharov-Reutt | |
| Monday, 21 April 2008 | |
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Page 2 of 3 ”Five people with different usage patterns when it comes to mobile phones were invited to perform the test. Each person was given five minutes to play around with each device before the actual test started.” “- make a call by dialing a number manually and then by calling a person from the address book, change volume during a call," "- add a new contact to the address book," "- create a new calendar event," "- set the alarm," "- compose and send a text message," "- put the phone in silent mode," "- and take a picture and send it to a person in the address book.” The four devices in the test were the HTC TyTN, the Sony Ericsson W910i, the Nokia N95 and the Apple iPhone. So, what made the iPhone different to the other three devices which all had keys and more complicated operating systems? inUse says that the iPhone has, “most importantly, removed one level of abstraction by allowing the user to act on objects using the finger directly on the phone’s surface.” “The difference between this and having to press keys on a keyboard and watch the screen to see what happens is striking.” “Instead of having to press one key to focus on the list item representing your contact and then clicking another key to make the call, the iPhone allows you to actually click the contact right on the screen. To scroll, you pull the list itself instead of clicking a down-key, and to flip between pictures in the album, you drag them from one side to another.” InUse says the iPhone is different in at least three aspects. See them on page 3. |
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