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Radioactive IT
BlizzCon 2009 fallout Part 2: StarCraft II FAQ E-mail
by Mike Bantick   
Wednesday, 02 September 2009
One of the most anticipated games of 2010 or an unnecessary revamp of a classic still played today?  StarCraft II is undoubtedly set to cause a tsunami of interest leading up to and upon its release.  In this FAQ from BlizzCon 2009 many queries regarding this new StarCraft iteration are touched upon.

 
BlizzCon 2009 fallout Part1: Battle.Net FAQ E-mail
by Mike Bantick   
Tuesday, 01 September 2009
Blizzard have developed only a relative handful of games, but they are some of the most popular games on the planet.  This past weekend, the company’s annual love-fest BlizzCon finished up with lots of news regarding Battle.Net, Diablo III, World of Warcraft and StarCraft II.  Herein lies a FAQ about the controversial revamp of the Blizzard controlled multiplayer environment Battle.Net.

 
IEAA changes name and focus to iGEA E-mail
by Mike Bantick   
Thursday, 27 August 2009
The Interactive Entertainment Association of Australia (IEAA), the video-games publishing association has changed its name slightly to become the Interactive Games & Entertainment Association (iGEA).  According to the association, the revamped group believes the electronic entertainment goal posts have moved.

 
Hands-on Preview: Scribblenauts E-mail
by Mike Bantick   
Tuesday, 25 August 2009
Playing with Scribblenauts is one of those jaw dropping gaming moments.  And whilst all the action takes place at a sedentary rate and upon the small Nintendo DS screen, the wonder that 5th cell have imbued into this titles cartridge is outstanding.

 
Will the new PS3 Slim put Sony back on top? E-mail
by Mike Bantick   
Thursday, 20 August 2009
The PlayStation 3 Slim has arrived.  It is smaller, cheaper, and quieter using less power in the process.  Is this the product that returns Sony to the top of the gaming heap?

 
Review: Fight Night Round 4 E-mail
by Mike Bantick   
Monday, 17 August 2009
Ali versus Tyson is the drawcard to this ringside bout.

 
Review: Watchman: The End Is Nigh - if only E-mail
by Mike Bantick   
Sunday, 16 August 2009
There is undoubtedly a core of Watchman fans that will lap up a video game version of their favourite flawed super-heroes, but for the rest of us we can only hope the end comes soon.  Herein lays a review of Watchman: The End is Nigh Parts 1 & 2.

 
Freeplay bringing indy and professional game developers together E-mail
by Mike Bantick   
Thursday, 13 August 2009
Co-director of Freeplay, Paul Callaghan recently spoke to iTWire.  This game development festival is designed to be a meeting of minds between independent and professional Aussie developers.

 
How Nintendo saved gaming E-mail
by Mike Bantick   
Wednesday, 12 August 2009
Some are concerned that the popularity of the Wii has diluted the once deep and rich gaming landscape, but instead they should embrace the legitimacy to the hobby that the Wii has brought to the industry.

 
Review: Punch-Out!! - Box on your Balance Board E-mail
by Mike Bantick   
Tuesday, 11 August 2009
The venerable Punch-Out makes its way to the Nintendo Wii, and gives you something else to do with your Wii-Fit Balance Board.

 
GDAA President, Australia's game classification system is a joke E-mail
by Mike Bantick   
Tuesday, 11 August 2009
Tom Crago is President of the Game Developers Association of Australia, as well as working in the game development field as CEO of Tantalus software.  He therefore is one of the frustrated when it comes to local laws of classification of his product, and is typically embarrassed when meeting international colleagues.  In the shadow of yet another game being banned (the RPG Risen) everything he has to say is still current.

 
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