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Radioactive IT
This week in Nanny State News – F.E.A.R 2 banned E-mail
by Mike Bantick   
Friday, 28 November 2008
The Office of Film and Literature Classification (OFLC) have effectively banned the forthcoming horror/shooter F.E.A.R 2 Project Origin.  By not being able to shoehorn the game into the constraints of a non R18+ classification system, the game will be unavailable for adults to play in Australia.

 
Review: Midnight Club: Los Angeles E-mail
by Mike Bantick   
Friday, 28 November 2008
It’s hard, it’s tough, and yet a great way to explore Los Angeles, welcome to the club.  Midnight Club: Los Angeles will drain the blood from your knuckles, which will return when you throw the controller at the screen.

 
De Blob dominates GDAA awards E-mail
by Mike Bantick   
Monday, 24 November 2008
The Game Developer Association of Australia (GDAA) has announced this best video games development awards.  Blue Tongue will be painting the town red, with de Blob whitewashing the field.

 
GCAP08: Future trends in games – bye-bye hard-core? E-mail
by Mike Bantick   
Saturday, 22 November 2008
Having attended a number of presentations over the past three days at Game Connect Asia, there are some trends emerging in the game development industry, with a focus on garnering future markets.  In many ways traditional hard-core gamers might be upset.

 
GCAP08: Keynote - Happy Feet creator ready to do original games E-mail
by Mike Bantick   
Thursday, 20 November 2008
Zareh Nalbandian, Managing Director of Animal Logic has helped open Game Connect Asia Pacific in Brisbane today.  The team behind cinema visual effects for titles such as The Matrix, 300 and recently Baz-Luhrmann’s Australia are ready to create original interactive entertainment.

 
New Xbox Experience just Windows dressing for us E-mail
by Mike Bantick   
Thursday, 20 November 2008
Microsoft has unveiled the new Xbox Dashboard software dubbed ‘The New Xbox Experience’.  Whilst the download adds a new gloss of paint to the interface, for many, the full potential has not been realised.

 
GCAP08: Game Developers discuss Film, TV and Game integration E-mail
by Mike Bantick   
Wednesday, 19 November 2008
Reading that headline you will be forgiven for thinking that game developers are about to sell out to the big film studios to suck your soul from your head with a steady stream of movie tie in games as development money dries up. 

 
Review: Resistance 2 – Nathan Hale vs Marcus Fenix E-mail
by Mike Bantick   
Wednesday, 19 November 2008
Both next-gen gaming consoles now have sequels to their most acclaimed exclusive shooters, so how does the first person alternative action of Resistance 2 stack up against Marcus Fenix and his blood soaked squad in Gears of War 2 ?
 
Review: LEGO Batman the videogame E-mail
by Mike Bantick   
Sunday, 16 November 2008
What's better than building stuff with LEGO? Destroying the stuff you built, that's what.  And when you do it in a video game, there is nothing to clean up!  Done with Star Wars and Indiana Jones, Travellers Tales turn their digitising of little plastic blocks to the DC comic world of Batman.

 
Review: Gears of War 2 – It's full of grit! E-mail
by Mike Bantick   
Sunday, 16 November 2008
Marcus Fenix and the other Cog's are back to battle the subterranean Locusts once more.  And like any Hollywood action film sequel, much of what is on offer in Gears of War 2 is familiar, is that a bad thing?

 
eGames Expo day 1 report E-mail
by Mike Bantick   
Saturday, 15 November 2008
The eGames Expo has opened as part of the International Digital Entertainment Festival, and the feel after day one, is that in its third year, the expo has got itself into a well oiled rhythm.  

 
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